Starting the camera…
⚙
Open settings; press H to hide all controls.
Mode
Mirror
Skin
Picture in picture
Choose a tuned balance of visibility and speed.
Video opacity
Lower: anatomy stands out, your real hand fades. Higher: you see the room, thin bones get harder to see.
Mirrored
On: moves like a mirror, easiest to control. Off: true camera view, left and right as others see you.
Bones
Show the skeleton; hiding it reduces GPU work.
Muscles
Show muscles; hiding them reduces GPU work.
Muscle opacity
Stronger colour can cover the camera image.
Render scale
Sharper bones, more GPU work.
Smoothing
Steadier anatomy with a little processing and lag.
PIP size
A larger picture covers more screen.
PIP corner
Top left
Top right
Bottom left
Bottom right
Pick the emptiest corner; the box covers whatever is under it.
Reset to mode
Discard edits and restore tuned values.